%%!!''General trope examples:'' ] %%* ] %%* ] %%* ] ] %%* ] ] - !!The fic provides the following examples: ] * ActionGirl: Most, if not all, of the female characters prove themselves to be one, especially the girls in the main cast. !! Warning: Spoilers for anything up to Chapter 20, including anything regarding ''Webcomic/ReunionFalls'', are unmarked. You can find the series on Website/ArchiveOfOurOwn ] and Website/FanFictionDotNet ]. For April Fools' Day 2022, a WhatIf chapter was included in Book 2, showing what would happen if Luz had been taken in by ] instead of Eda. The series also has two One-Shots: ''Krampmus Shenanigans'', a Christmas-style story which takes place during the Boiling Isles holiday equivalent which has ] as its mascot and ''Somhaim Tales of the Boiling Isles'', a Halloween-esque VignetteEpisode. The second book, ''Two Worlds, One Family'', follows the events of the last one, focusing on Luz adjusting to ], Amity trying to find a new purpose in life and all while the Clawthorne family has to face new dangers at both Belos' hands and from beyond the Boiling Isles. Now Luz must begin putting in some serious effort to change that while dealing with other issues and trouble that may affect her family, her friends, and her future. Unfortunately, all that troublemaking bites her in the butt when Principal Bump informs Eda of her actions and the consequences they could bring. The first book/season, ''Hexside's Number One Delinquent Witch'', begins 14 years later when Luz has become a juvenile hellraiser at Hexside School of Magic and Demonics not unlike Eda in her youth. Initially, Eda plans to keep the kid until she finds somewhere more suitable to leave her but by the time she does, she can't bring herself to do it as she and Luz have grown attached to one another and she decides to raise her. She finds the driver has died but her infant daughter, Luz, is unharmed. One night on Earth, Eda Clawthorne came across a car crash while searching for human items to sell in the Demon Realm. Heck, even Journey has a better lore presentation without words than most new JRPGs these days.''Luz Clawthorne'' (also known on as ''The Luz Clawthorne Saga'') is an ongoing '']'' AlternateUniverseFic by JP-Ryder and. The Last of Us, for example offers a lot of complexity to its world but always keeps you on a simple emotion to follow. Not a lot of JRPGs do that these days, but a lot of good games do. There's a lot of anxiety in that game's story and it unfolds itself carefully. It's all very subtle at first, but then as you play and replay the game you realize there are tremendous layers and depths to this plot, the world is complex and the relationship between the cast and the citizens throughout the world is dynamic. Then I'm introduced to a crystal catalyst, a frozen magical creature and it forms a mysterious twist at the player. ![]() Then in the next 30 seconds I realize, I'm the bad guy, a slave with harnessed powers and I go on a rampage through a town killing its small militia one by one. I'll tell you a powerful plot: In the first 5 seconds of FFVI I get a sense of the game's theme- there once was magic, but now industrial greed has wiped it away. Add to that the often melodramatic storytelling and character behaviour. A lot of JRPGs don't have artistic finesse when it comes to narrative and story telling.
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